Today I added a talk mechanic to the game. It is with the npc called Prisoner , the character you need to save. This will give a hint to what the player needs to do to complete his quest. This adds another layer to the game making it even more interactive and helps to submerge the player even more into the game. Giving the player a feel that they have more choice with what they can do in the game.
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Ivan.ZagvozkineThe Creator of this Rpg Game. Archives
April 2015
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